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Other Current Statuses of Map Submissions

Discussion in 'Map Submissions' started by Xelasi, May 18, 2017.

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  1. Xelasi

    Xelasi [ [ b u i l d ] ]

    Current Map Submissions
    Re-updated July 1st, 2017

    The map submission deadline has passed.
    Click here for more details on Wave XIII.

    This is a compiled list of map submissions for the next potential CTF wave.



    Check this spreadsheet for more details on map configuration statuses.

    How to configure a map? See this thread.

    Need a spawn box? Information on spawn boxes here, see @Xelasi or @GalaThundR if you need perms. Builders also have access to the map. Choose between a new or classic box. Customizable. Please put your spawn box at least 60 blocks above the ground to be out of pearling range.


    Airlock II 369399 by Miskey, aefrogdog
    Aquafus V 381337 by Xelasi, Birdgirl, b0squet
    Aquafus V 361654 by Isaac_CTF, insomniac, Spooky_Drone, Analog_Flash
    Atlantis I 382904 by Xelasi, Snowtucs
    Arabic Palaces 76589 by i_ate_some_pi (JustALizardKing)
    Aspen Forest 382788 by EddKrumbs
    Autumn Spire 381742 by GalaThundR
    Beaver Creek V 377178 by Rhos_
    Blackout XL 380235 by DaddyCheesy, Kriss_
    Celestial Gardens 370442 by Snowleak
    Chernobyl (v1) 382785 by Xelasi, Shawn_
    Cliffside V1 367984 by Mr_BlueSheep, Toekan72
    Cuboid 378708 by GalaThundR
    Desert Lands 379248 by Fireshadow007, Charlie_0014
    Dhalion 369965 by Quirih
    Enceladus 381444 by Parmellith
    Esamir 363467 by Dokkedal
    Final Frontier 358642 by ItalianPenguin
    Flood Canal 378897 by madartist0
    Forest of Rivals II 378813 by DaddyCheesy, Kriss_
    Horologium 370260 by Nightowl
    Industry 230405 by cityscaper
    Kashyyyk 383547 by Snowbreak, Shawn_, and TBF
    Large Hall I 381351 by Xelasi
    Lowrise Rework (II?) 282082 by lionafp
    Manoir d'embuscade 365516 by GoToBed, RedwolfWarrior (+others?)
    Martian Outpost I 380335 by Xelasi
    Molten 376577 by GalaThundR
    Moria V 380956 by Snowbreak and TBF
    Mount Gee 332370 by gee_unit, Nobbyjoe99
    Nara Twin Temples 372410 by Pyrotheum
    Night Raid III 371262 by Insomniac__
    Nuuk 68283 by Snowbreak and TBF
    Opposites Collide VI 369228 by puhdgy, lauten
    Pinyon 115306 by 1LEGODUDE13
    Precursor 370555 by GalaThundR
    Quintet Falls I 380280 by Snowbreak and TBF
    Rift 356913 by _featherpaw_
    Scrapyard 366536 by williamcboyle
    Shoots (v1) 341643 by Lumpi456, LeDoener
    Skyrise 378780 by Wizzlol707, Brendoom
    Skytown 376623 by November, Pizze
    Skyworlds III 331935 by puhdgy, lauten, Creux, MegaRainbowz
    Summit of the Sages 235862 by Deppuccino
    The Library 357686 by Blonk6
    Undercover (Lowrise II) 354163 by ArcherMoron, Brendoom
    Versailles 326801 by Evan19119
    Waitomo Caves 362115 by EddKrumbs
    Warehouse 338510 by Dokkedal
    Well 331770 by Shawn_
    Woodcastle Arena I 377015 by Xelasi, Nightowl, Daniellll
    Zavod 311 367895 by Dokkedal


    Did I miss your map? Post and let me know!
    • Like Like x 10
    • Useful Useful x 3
    • Winner Winner x 1
    • Informative Informative x 1
    Last edited: Jul 8, 2017
  2. _featherpaw_

    _featherpaw_ Your friendly neighborhood kitten! :3

    Holy crud, Xelasi. Thank you so much! Can we still submit maps?
  3. Xelasi

    Xelasi [ [ b u i l d ] ]

    Of course, I'll keep adding to the list as I see them come in.
  4. Pyrotheum

    Pyrotheum Well-Known Member Build Team

    Thank you! This is very useful, I'll make sure my map gets a spawnbox asap.
  5. EddKrumbs

    EddKrumbs Well-Known Member Build Team

    wow. tyvm for this !
    Last edited: May 19, 2017
  6. Pyrotheum

    Pyrotheum Well-Known Member Build Team

    I added a spawnbox to my map (Twin Temples)
    • Like Like x 2
  7. Bless you, bless you, bless you! This was of enormous help. Thanks to the spreadsheet, I properly configured my map with the signs and put restriction blocks where necessary. Thank you!!!! @Xelasi
    • Like Like x 1
    • Agree Agree x 1
  8. Hauntinng

    Hauntinng Well-Known Member

    Well, unless someone wants to import my map to the server, u might just wanna take me off the list
  9. Try talking to one of the builders, I don't see why they couldn't import your map. My map Aquafus was built in single player and now it's on the servers.
    • Like Like x 1
    • Friendly Friendly x 1
  10. Xelasi

    Xelasi [ [ b u i l d ] ]

    People on build servers have less access to everything since the MCPVP merge.
    Builders don't have access to map importing :( Command blocks are pretty much disabled for everyone.

    @SendCoffee I might be able to import a schematic if it isn't too large, but the FAWE schematic importer is glitchy and the map might take some assembly. An admin would be able to import a map, though, but world limits might mess it up.
    If you can't make a schematic send me a copy of your world and I can attempt to make one.
    If you make a schematic only use half the map.
    • Like Like x 1
  11. asplshofcitrus

    asplshofcitrus Active Member

    i dont see mine upsetti spaghetti
    • Optimistic Optimistic x 1
  12. Xelasi

    Xelasi [ [ b u i l d ] ]

    If it's that important and special I will add it.

    Should I add Swapout for consideration? @GalaThundR
  13. GalaThundR

    GalaThundR Build Mod | Mcpvp Veteran Build Team Wiki Team

    Depends if people want the pure chaos that map would ensue. We had a variation of ghetty gardens that did the same thing so why not.
    • Funny Funny x 1
  14. by the way, I believe I have properly configured my map and added restrictions. If it looks alright to you, would you mind updating the status on my map?
    • Like Like x 1
  15. Hauntinng

    Hauntinng Well-Known Member

    I also realized that I lost all of my backups from the past 3 years... So it doesn't matter anyway. I don't have the map. :/
    • Informative Informative x 1
  16. Mr_BlueSheep

    Mr_BlueSheep Classified as Sheep since 2012

    Woah nice!
    Btw I've changed my map to public, but I'm gonna need help with the spawn box and restrictions
    • Like Like x 1
  17. madartist0

    madartist0 New Member

    I added a spawnbox, but would like to know if it meets requirements / what needs to be in it? (my map is Flood Canal)
    • Like Like x 1
  18. Lekosa1

    Lekosa1 mineman Build Team Wiki Team

    Disclaimer:

    If you want a Spawn Box matching your map's theme but you're too lazy to build one, feel free to reply to this message and/or PM me.
    • Like Like x 1
  19. HelpMeee

    HelpMeee Leader Of The Legion | Leader Of Sexy Sloths

    U have me on the spread sheet for final frontier xdd didnt do it doe
    And maybe u can add my FOR 3 :D
    • Informative Informative x 1
  20. Xelasi

    Xelasi [ [ b u i l d ] ]

    @Rhos_ map is almost good, just need to flip the signs around or players will spawn facing the back of the boxes. Flags might also be backwards, they're currently facing backfield

    @williamcboyle configs look good, just need to flip the map. If you're comfortable with perming me I could do that for you.

    @Mr_BlueSheep cliffside should be good, added a box, checked signs, and replaced a lot of your stone and stonebrick with restriction block around spawn/flagroom/tight hallways. Could probably use more restrictions if you're up for it, but it would probably also need a map reflip when you do that.

    @DaddyCheesy On Dhalion - some of the sign areas aren't completely covered, if you wanna perm me on Dhalion I could go fix the restricts. Also, map name on spawn box signage would be good.

    Forest of Rivals II is private.

    @ItalianPenguin erp, fixed where i didn't have your name on Final Frontier. Also wasn't sure if you were planning on doing configs for this map.

    @Nightowl I think your old map ID was posted in the forums. The new ID is 370260 and I updated the map name.

    @gee_unit Made your spawn box signs float. Good job on config signs. I restricted your flag room and spawn with block 97, you may want to add some restrictions on your bridges and in tight tunnels.

    @1LEGODUDE13 Restricted your flag room and spawn, config signs are done. You may want to double check and make sure I didnt break anything when I reflipped your map, I assumed you used 159:11 for your blue clay color. Add additional restrictions if necessary. 97 is underground.

    @xxMineSheepxx On turbine the config signs are blank. If you try to config in updated minecraft it'll sometimes do that. Downgrade to 1.8.9ish and try that.

    @ArcherMoron Updated the signage for ya, @Brendoom helped fix flag sign direction.

    @EddKrumbs most of Waitomo Caves looks good. Needs config signs, you may need to downgrade your client to 1.8ish to place them.

    @Insomniac__ Added to spreadsheet :)



    Spreadsheet should be accurate. I'll be updating the thread in a bit. Thanks!

    Also if anyone is having issues placing signage downgrade your client to 1.8, I use 1.8.9.
    • Winner Winner x 5
    • Friendly Friendly x 1
    Last edited: May 26, 2017
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