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Balance the Kits (UPDATED)

Discussion in 'Survival Games w/ Guns' started by Serine1002, Sep 7, 2014.

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Do you like these ideas?

  1. Yes!

    3 vote(s)
    75.0%
  2. There Ok

    0 vote(s)
    0.0%
  3. No.

    1 vote(s)
    25.0%
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  1. Serine1002

    Serine1002 A shadow in the night

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    Now if you had all the kits, what would you choose? Obviously Ghillie.
    I am here discuss A way to make choosing a kit a hard choice. I mean that all the kits should have an equal balance so that there will always be a circumstance were you would choose one kit over another.
    Now the main way that happens is the size of the map, or just challenging yourself.

    For example: kits like Grenadier, Commando, and Pyro are kits that under no circumstance will they ever be a better choice then Ghillie. I have already put a thread up about how we could up the kit
    Pyro here. The kit grenadier is considerably the worst kit. 2 grenades will help you in some situations, but making an entire kit off of them, especially a donor kit, is not a good idea.
    Grenadier can be better by giving the player more grenades, A special piece of armour,
    and many other ways. Until this is considered no one will ever see someone using grenadier while trying to do their best. Someone who has access to those kits, then again will also always choose Ghillie.
    The kit commando's only specialty is an Iron ChestPlate. This kit could be made worth using if you
    give it: More starting ammo, A Glock 17 instead of an M9, possibly 2 pieces of iron armour or
    A weak piece of diamond armour, like boots or a helmet.

    Demonman isn't really A bad kit. But I wouldn't choose it over something like tomahawker.
    The weakness of this kit is its ammo. Having only 2 rockets for the launcher is enough for about 1-2
    kills. Ghillies ammo and weapons can get a total of 30-32 kills. Overall the RPG is A really good gun,
    but it sucks without a lot of ammo.

    Ninja is really weird kit. I have never seen it in use so I can't say much.
    It makes you invisible with an AA-12, and a lot of ammo. I think the AA-12 is not very good.
    But the invisibility makes up for that. This kit could be improved by giving it A
    Tier 3 weapons instead.

    These ways will make the kit something unique and worth using.
    But if nothing is changed, Ghillie will remain the dominant kit.
     
    • Agree Agree x 3
    • Like Like x 1
    #1 Serine1002, Sep 7, 2014
    Last edited: Sep 7, 2014
  2. King_Daan

    King_Daan Well-Known Member

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    I agree with the fact that the other donor kits have to get buffed. The difference between them and the Gillie is too big. Hopefully they will get a buff in the future.
    Ps: what do you think about the ninja and 'RPG' kit?
     
  3. booflame

    booflame Well-Known Member

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    Sure, go for it.
    Also note it all depends on how you use the kit.
    Someone with the default kit can kill someone with the ghillie kit all the same.
     
  4. soccerstars

    soccerstars Well-Known Member

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    These ideas are good, but the donation shop isn't up and won't be for EULA meaning it's pretty much only staff who get these kits. Also instead of buffing all donator kits why not just nerf the Ghillie a bit, that will even out all kits including non donor, you can simply reduce the ammo to only 8.
     
  5. booflame

    booflame Well-Known Member

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    Having an unfair thing even for a small group is unfair.
    Donator items should be worth using. Saying you want to nerf the ghillie to the standards of the other kits means you want ever kit to be equal as bad. Each kit should be equally good in respect to their advantages and disadvantages in different scenarios.
     
  6. Serine1002

    Serine1002 A shadow in the night

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    These ideas were ment to be for after EULA comes out.
     
    • Like Like x 1
  7. BrawlerAce

    BrawlerAce Well-Known Member

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    As an alternative for the grenadier kit, why not ditch the grenades and give them a grenade launcher?
     
  8. Serine1002

    Serine1002 A shadow in the night

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    If your talking about the RPG then there is already a kit that gives the player a RPG to start.
    A grenade launcher would be an entire new gun.
     
    • Like Like x 1
  9. BrawlerAce

    BrawlerAce Well-Known Member

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    Yes, an entirely new weapon, the M320 standalone grenade launcher.
    It would be significantly different from the RPG.
     
  10. Serine1002

    Serine1002 A shadow in the night

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    Have they added this weapons yet? If they have, I agree to your idea.
     
    • Like Like x 1
  11. BrawlerAce

    BrawlerAce Well-Known Member

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    Not in the game yet. However, it would make for a nice weapon. And certainly a lot more useful than a few grenades that everyone just dodges.
     
  12. F1r3tar

    F1r3tar Highly Established Member

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    The ninja kit should have an M1014 with a max ammunition of 6|26. Because the M1014 has a slower firerate than the AA12, it should give other players a chance of fighting back.
     
    #12 F1r3tar, Sep 7, 2014
    Last edited: Sep 7, 2014
  13. BrawlerAce

    BrawlerAce Well-Known Member

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    The Ninja is extremely deadly.
    When I tried it, I absolutely dominated with the AA-12.
    It got even worse for everyone else when I got a Barrett and M240, both quick killing weapons.
     
  14. F1r3tar

    F1r3tar Highly Established Member

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    Um, I already realized that what I suggested was op and nerfed it after you quoted me. :V
     
  15. BrawlerAce

    BrawlerAce Well-Known Member

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    wowo
    Isn't the M1014 a T3?
    Because that would be even more powerful than the AA12.
     
  16. F1r3tar

    F1r3tar Highly Established Member

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    Exactly, but it should be balanced because I think I remember the M1014 having a slower firerate than the AA12.
     
  17. BrawlerAce

    BrawlerAce Well-Known Member

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    But in turn it has pretty high damage which is deadly anyways.
     
  18. F1r3tar

    F1r3tar Highly Established Member

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    Don't forget that shotguns have a low range. That and the delay between each shotgun burst should keep it balanced. If found not balanced, then they could simply give the kit a nerf.
     
  19. Serine1002

    Serine1002 A shadow in the night

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    But the kit deserves A deadly weapon. The fire rate of the AA-12 is the advantage about it.
    The M1014 is slower but has a better chance of delivering A critical blow. That's is kind of what we want from these kits.

    I have added my opinion on Ninja and Demonman
     
    • Like Like x 1
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