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Battle Royale Changelog 7/11/17

Discussion in 'Development Logs' started by Signatured, Jul 11, 2017.

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  1. Signatured

    Signatured War 2.0 Developer

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    Hello Brawlers,

    Coming at you with another changelog for Battle Royale. Lots of stuff has happened, so lets just jump right into it.

    • Fixed enderdragon not despawning after airdrops/airstrikes
    • Boats have been added at many docks and around the shore line for easy water crossing, fixed spectators being able to enter/destroy boats
    • Helmets and chestplates have been changed
      • Motorcycle helmets now negate 1/2 damage of 2 headshots
      • Tactical helmets now negate 1/2 damage of 5 headshots
      • Makeshift armors now negate 1/4 damage of 5 body shots
      • Kevlar now negates 1/4 damage of 10 body shots
      • How many hits left is displayed both in the items lore and with the durability bar
      • Tactical helmets have been made more rare (now that they are better than motorcycle helmets)
    • Cars have been modified a lot as well
      • Car speeds have once again been nerfed, especially in water (now that boats were added)
      • You can no longer heal while in a car
      • You can no longer open doors while in a car
      • Walking into cars no longer automatically puts you in it. This is in efforts to make them less annoying when fighting
    • You no longer get glitched walking on iron bars/cobblestone walls/fences/stairs
    • You can now middle click your weapon to unload it
    • Play again gui has been added once you die, there is also a button in your hotbar as a spectator
    • Boots have been made shredable for simplicity (they still provide more speed than being barefoot)
    • You can now shred military backpacks for 3 cloth
    • You can now shoot through loot on the ground (before your bullet would be blocked and destroyed)
    • You can now open doors using bandages/backpacks (before it would just close the door again)
    • You can now see the health of the player who killed you by hovering over their name in the kill message

    Lots more changes, bug fixes and additions to come. Stay tuned :wink:
     
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    #1 Signatured, Jul 11, 2017
    Last edited: Jul 11, 2017
  2. Pat_The_Trick

    Pat_The_Trick Well-Known Member

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    ****ing GOD
    Only thing is I think motorcycle helmet should be 3, 2 is too weak. Another issue regarding armor is I think overall the durability should be boosted when the player count rises.
    But still ****ING GOD
     
    • Agree Agree x 2
  3. SoGhoul21

    SoGhoul21 7 Year McPvPer

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    Once again, really nice changes. Thanks :stuck_out_tongue:
     
  4. NickManEA

    NickManEA Build JMOD

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    Add the word "get"/"jump" in the sentence.

    Nice updates anyway. Keep with the good work!
     
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  5. Droiid

    Droiid Shutdown

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    yayyyyyyy
     
  6. DrDisrespectLIVE

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    Are the rarities of Tactical and Motorcycle helmets swapped, or just the rarity of Tactical helmets increased?
     
  7. Droiid

    Droiid Shutdown

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    Increased
     
  8. Signatured

    Signatured War 2.0 Developer

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    Tactical's are now more rare than motorcycle helmets since tactical helmets are now better.
     
  9. Grenzo

    Grenzo Well-Known Member

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    This is very good, good job @Signatured and other's who may or may not of helped.
    It's good to see that the updates hopefully won't stop.
    I'll be glad to try these out soon!
    Good job @Signatured and others.
     
  10. DrDisrespectLIVE

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    Yes, but are the motorcycle helmets less rare now that they are worse? What I mean is that has the rarity of the motorcycle changed at all since the buff to tacticals.
     
  11. Signatured

    Signatured War 2.0 Developer

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    No, the rarity of motorcycle helmets has been slightly decreased since the rarity of tacticals have been increased.
     
    • Informative Informative x 1
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