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The Old WarZ Returns - WarZ 1.0 Comeback

Discussion in 'MC-WarZ' started by Lord_Roke, Nov 10, 2018.

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  1. SoullessAngel_

    SoullessAngel_ Ex-Mod | Writer | WildWest

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    In Wild West making any money is completely reserved to ranks lol. Whitenames take 3-4 HOURS to process as much as ranked players do in about 1-2. Your whitename alt was probably defended and supplied by ranked players as well. Ranked can TP, have faster call time for horses, faster time out of jail, own more horses, make money for speedy and storage horses faster, make more money to own a team HQ which is essential...need I continue?
     
  2. tallscot

    tallscot sceptiiiiiii

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    never claimed wildwest wasn't pay to win though, I said it's less pay to win than warz which is still true lol
     
  3. SoullessAngel_

    SoullessAngel_ Ex-Mod | Writer | WildWest

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    Heavily disagree but that can just be sourced to a difference of opinions
     
  4. scapezar

    scapezar Tzar of Scapes

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    whenever i hop on i get killed in literally 1 second - why would i want to grind for a 1 second fight

    add resistance I-II and itll make fights longer and more fun

    @ WarZ ppl
     
  5. JoergSprave

    JoergSprave "Warz" Noob

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    Warz fights can last long.
     
  6. scapezar

    scapezar Tzar of Scapes

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    it's rare, only cuz ud have to run, and running/hiding isnt full-out fighting, and more often than not ud have to be in a team
     
  7. pewgeon

    pewgeon Well-Known Member

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    I agree with the statement although that just really points out the problem to me, a whitename, that I probably won't get anywhere. A voting reward for around 100 tokens should be added (their are no rewards for warz) where anyone can spend 100~ tokens to get a booster for an hour that way in a time of need a whitename can activate a booster in a time of need and it benefits the whole server and not just themselves. A similar idea was added to hypixel (I think it was) and that worked out decently.

    depends on if you both have diamond and how well both of your movement and healing is (also if two trash people that can't hit headshots fight it can last a while).
     
  8. tallscot

    tallscot sceptiiiiiii

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    you didn't play warz extensively, I've played both while unranked. I was able to accomplish more on Wild West (without a team or alt mind you) than I was able to on warz. wildwest you can teleport. warz you can't. wildwest you have a storage system (horse), warz you don't. you can still make money on Wild West (currency) as a white name, you can't get good gear consistently on warz without a rank (basically the currency on warz). white names on wildwest have a better chance at getting into a popular team than warz.

    not rare when you're actually good at the game lol, fights between teams have lasted up to an hour, sometimes more when people played. solo fights can last a long time as well, but warz is meant to be played in teams
     
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  9. scapezar

    scapezar Tzar of Scapes

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    ok, but not new player friendly @tallscot

    if ur not a pro stacked full dia in a squad, it's hard to have fun where a combo can have u dead in seconds (while the grind to get back the loot can take hours) - longer fights would give newer players more room for error & more reason to stay

    it's just my outside opinion/suggestion /shrug
     
  10. tallscot

    tallscot sceptiiiiiii

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    warz was never new player friendly, that's part of the reason it died. it's meant to be a game for the same player base that's always played it, and the only new people that could get into it are the people who are friends with old players that can teach them. still had a bigger player base than Wild West though, and it made more money, so that's why they're keeping it
     
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  11. pewgeon

    pewgeon Well-Known Member

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    I thought you were global MVP? Anyways if WarZ wants a chance at getting more players they should make it at least easier for the new players to see/understand the meta (combo'ing, ranks, quick healing, etc.) before they spend 2 hours getting gear only to get insta combo'd by someone that has played for like 5 years and they can't even comprehend how they were killed. There has to be some way whether it's an official practice gamemode or just a tutorial.
     
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  12. tallscot

    tallscot sceptiiiiiii

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    back when the server had players (before I got lifetime MVP) I was unranked for over a year, and while I was banned I would alt on white name accounts
     
  13. FraXicor

    FraXicor Member

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    I have to give you a point in this one, but wait... As far as I remember, or even all the people that have played for more than one year was the repetitive scenario of getting jumped or even killed by an alt while proccesing drugs, or even ores for the sake of predating and killing every single player alive, geared or ungeared. And it seems like you didn't play a lot, due the big team wars and groups camped ALOT the rebel bases, making literally imposible to new players, or solo ones (except they were or Hitch, Naf or Pyro) to get money. I even remember my self logging into basses and killing people in 2v1s easily and making them quit because they lost all the money they got in one or two hours. Pr even, going every hour to check all the bases searching fights, but what happens? Because of all the players that have enough sets to pvp without bothering about them, there will be no fights because there is no money for other players to gte that gear. And all the big teams in the history of WW dies or disbanded, so.
     
  14. tallscot

    tallscot sceptiiiiiii

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    what are you even trying to say to me
     
  15. pewgeon

    pewgeon Well-Known Member

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    He literally said that whitenames could do better on Wild West and a rank wasn't a necessity like in WarZ.
     
  16. FraXicor

    FraXicor Member

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    What I was referring to with my response was that rn Warz was and it is possible to stay alive and with many things, being a white name, since the possibility of not teleporting, for example, does not work if you play alone; Alts are a much cheaper way to save things than buying a $ 80 rank. In ww, on the other hand, it was impossible to have some kind of event since it was very feasible to be murdered in any rebel base since, 1) Anyone connected with an alt, having already taken whiskey and morphine, giving a great advantage, Not to mention the fact that almost nobody realizes, or rather, can react already having been shot with the sawed, which could do a damage of up to 6 hearts up close. Or 2) That a giant team, such as Sir, Melt, Sync, Leaf or even warz always made the noobs get angry and even because the coco they had the vual processed for two hours was lost in 60 seconds.
     
  17. tallscot

    tallscot sceptiiiiiii

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    I still don't see the point you're trying to convey
     
  18. SoullessAngel_

    SoullessAngel_ Ex-Mod | Writer | WildWest

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    I get the standpoint on that but maybe some brainstorming and dedication to making it more pick-up-and-play would be better. That’s why Wild West did good at the start because it was less grind and more PvP, which is actually where I think WarZ is better than Wild West.
     
  19. Caelon

    Caelon Member

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    Oh ****, WarZ is back!
     
  20. Miller

    Miller Active Member

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    I'll probably come on and give it a go but I guarantee i'll play couple hours max and get bored because it'll be the same old repetitiveness with a lack of players. Need to find a way to bring in a new player base.
     
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