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New Sidearms

Discussion in 'Ideas' started by Ice_Bear1, Feb 24, 2019.

?

Does Mc-war need new sidearms?

  1. Yes there needs to be more sidearms

    4 vote(s)
    80.0%
  2. No, there are enough sidearms

    1 vote(s)
    20.0%
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  1. Ice_Bear1

    Ice_Bear1 Well-Known Member

    Joined:
    Jun 4, 2017
    Messages:
    366
    Ratings:
    +117
    Ice Bear thinks Mcwar could use so new side arms beside the typical pistols

    Machine Pistols
    These are pistols but fully automatic. These pistols though fast firing is low damaging and highly inaccurate; scoping with these pistols will offer little to no accuracy benefits. Ice Bear says these pistols will make great pistols for suppressing fire something regular pistols can't do well. Ice Bear can see these being used with other automatic weapons to continuously fire such as shooting an AK47 and this pistol immediately after. Ice Bear thinks these will go well with burst weapons. Here are a few examples.

    Glock 18
    Damage: 3 (bodyshot) and 4.5 (headshot)
    Firerate: Same as MP7
    Accuracy: Hipfire same as P90. Scoped Fire same as P90
    Clip Size: 20
    Reserve Ammo: 40
    Reload Time: 2 seconds

    TMP
    Damage: 3 (bodyshot) and 4.5 (headshot)
    Firerate: Same as M4A1
    Accuracy: Hipfire same as UMP 45
    Clip Size: 15
    Reserve Ammo: 30
    Reload Time: 2.5 seconds

    M93 Raffica
    This pistol is just moved to the machine pistol category

    Launchers
    These will be shoulder-fired rocket launchers that will either serve as anti-player or anti-air weapons. These will be able to take down flying killstreaks such as the Attack Helicopter, Harrier, and even the AC-130 though these will require a different amount of shots depending on the killstreaks. All launchers will have a 3 second deploy time similar to how tomahawk has a 0.5 second deploy time.

    Stinger x2
    Damage: 3 shots to Attack Helicopter/ Harrier 5 shots to AC-130/ Chopper Gunner This deals no player damage. The shots to destroy killstreaks is reduced by one if stopping power is equipped
    Fire rate: N/A
    Accuracy: Cannot be hipfired at all. Scoped Accuracy is the same as a sniper.
    Clip Size: 1 x 2 (You get 2 of these launchers)
    Projectile speed: This is a wither skull and flies as such
    Reload Time: N/A (you only have 1 bullet per launcher)


    ATH-4
    Damage: Same as a grenade
    Fire rate: N/A (only 1 bullet per clip)
    Accuracy: Same as AK47 in every way
    Clip Size: 1
    Reserve Ammo: 3
    Projectile speed: This is a wither skull and flies as such
    Reload time: 4.5 seconds
     
  2. LemonTheCake

    LemonTheCake Member

    Joined:
    Jul 21, 2018
    Messages:
    60
    Ratings:
    +32
    I think these would be really fun additions to the game, maybe a few tweaks here and there but overall I think more sidearms is a good idea
     
    • Like Like x 2
  3. AgentSilverfish

    Joined:
    Nov 7, 2016
    Messages:
    353
    Ratings:
    +65
    I think this would be a nice addition to the game. Maybe we can have something like a javelin too
     
    • Agree Agree x 1
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