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Complete Waterfalls

Discussion in 'Map Submissions' started by Ducksfan101, Jul 7, 2019.

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  1. Ducksfan101

    Ducksfan101 Well-Known Member

    Joined:
    May 19, 2015
    Messages:
    741
    Ratings:
    +579
    Discord:
    Draobrevoh#1361
    CTF Map Submission

    Map Name: Waterfalls
    Map ID: 427677
    Style: Rework, Natural / Rocky
    Creators: Ducksfan101, arkham2012, PV__nRT, Paddishly, Bath_Maintenance
    Configured (yes/no): Yes!
    Number of Caps: 3 Captures
    Pictures: Not in any order (Updated Pictures!)

    Bird's eye view:
    2020-01-17_13.14.57.png

    Spawn:
    2020-01-17_13.16.47.png

    Flagroom:
    2020-01-17_14.47.33.png

    Inside of flagroom:
    2020-01-17_13.17.10.png

    Tunnel:
    2020-01-17_13.17.29.png

    Mid:
    2020-01-17_14.49.21.png
     
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    #1 Ducksfan101, Jul 7, 2019
    Last edited: Jan 17, 2020
  2. Northernlreland

    Northernlreland Well-Known Member

    Joined:
    Dec 27, 2016
    Messages:
    229
    Ratings:
    +86
    Good routes for offensive classes again, with underground system. Soldier-friendly if you can get out of the flagroom. Flagroom easily accessable, 6 ways to enter which is a positive, 3 ideal ways to get out. Ideal map size. Agree with the spoiler that its very archer friendly which is a negative, however adding multiple trees to eliminate the archer friendly might add to the soldier friendly which could actually become a negative.

    Looks appealing and I assume it would have decent gameplay. 7/10
     
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  3. Ducksfan101

    Ducksfan101 Well-Known Member

    Joined:
    May 19, 2015
    Messages:
    741
    Ratings:
    +579
    Discord:
    Draobrevoh#1361
    Map is renamed bc unsure whether it would be considered a rework or original. Assuming it's an original (which I believe it is now) it's renamed to "Waterfalls". The map is updated with more cover and changes to flagroom. Please check out the new pictures shown or on build using /map 427677

    More feedback is appreciated!
     
    #3 Ducksfan101, Jan 17, 2020
    Last edited: Jan 18, 2020
  4. notfleb

    notfleb Well-Known Member

    Joined:
    Jun 13, 2015
    Messages:
    139
    Ratings:
    +62
    Discord:
    Forleb#6785
    Liking this theme/concept from Modern Diversity I; I personally feel like this map does a better job of showing the nature of your build style. However, with that in mind, you may have gotten a little too carried away with detailing. I'm all for having variations in height throughout the map, but this one just seems to be a never ending expanse of hills and rivers. Navigating this map would be more challenging because of this, and I foresee it heavily favoring Soldier and Elf with the river banks only having specific spots to escape from. Thank you for making spawn tall. Flag room may be defense op given that there are loads of corners to get hit into, so I would maybe try a rectangular (or less circular) design in there. Perfect amount of archer cover. 6/10
     
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