1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

**KitBrawl Small changes/update**

Discussion in 'KitBrawl' started by Prouddyyy, Aug 25, 2019.

  1. Prouddyyy

    Prouddyyy KitPvP & Events Manager

    Joined:
    Aug 22, 2014
    Messages:
    584
    Ratings:
    +262
    Discord:
    Prouddyyy#0679
    Hey KitBrawlers,

    recently we've been listening to the community and decided to add 2 small new changes to KitBrawl.

    -All kits have full inventory of soup instead of the former 1 hotbar, this should make it more possible to for example kill someone on a higher streak.

    -Another new feature is soup signs, in the middle of both KitBrawl maps 4 signs can be found, if you click them you will receive 1 soup, in order to prevent spamming and not make them overpowered there is a 1.5s delay in between soups, meaning you can only get 1 soup every 1.5 seconds.

    I hope these updates/changes make for an overall better experience on our KitBrawl server.

    Please report any issues/bugs if you find any.

    -KitBrawl staff
     
    • Like Like x 4
    • Mod Honor Mod Honor x 1
    • SMod Honor SMod Honor x 1
  2. TheMel0n

    TheMel0n BRAWL GET SOME ADVERTISMENT PLZ

    Joined:
    Mar 19, 2016
    Messages:
    552
    Ratings:
    +76
    I am cuter.
     
  3. MoistMayonnaise

    MoistMayonnaise Former Staff

    Joined:
    Apr 25, 2016
    Messages:
    502
    Ratings:
    +339
    In my opinion this wasn't the best idea. Now that there is full inventory, players can use brute and like never die. This is a really unbalanced update but maybe time will prove me wrong on it
     
    • Like Like x 1
    • Agree Agree x 1
  4. lolololololol

    lolololololol Member

    Joined:
    Jun 3, 2018
    Messages:
    52
    Ratings:
    +20
    atm I agree with you, ilk have to see for myself though to have a more decided opinion
     
  5. xGhale

    xGhale HG‘s Doom guy

    Joined:
    May 18, 2015
    Messages:
    2,908
    Ratings:
    +1,354
    Don't flame my suggestions :rage:
     
    • Like Like x 1
  6. MoistMayonnaise

    MoistMayonnaise Former Staff

    Joined:
    Apr 25, 2016
    Messages:
    502
    Ratings:
    +339
    I like the idea of it but should have had a more kit balancing update and change before doing this

    Am I wrong though?
     
  7. xGhale

    xGhale HG‘s Doom guy

    Joined:
    May 18, 2015
    Messages:
    2,908
    Ratings:
    +1,354
    How is adding something like this to a server that's had the same map going for nearly 5 years a bad idea? Like with the amount of soup you get a good fighter can easily take down any kit even without armor lol
     
  8. SoCool21

    SoCool21 7 Year McPvPer

    Joined:
    May 17, 2015
    Messages:
    5,991
    Ratings:
    +2,307
    Finally
     
  9. xGhale

    xGhale HG‘s Doom guy

    Joined:
    May 18, 2015
    Messages:
    2,908
    Ratings:
    +1,354
    ヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノ
     
  10. MoistMayonnaise

    MoistMayonnaise Former Staff

    Joined:
    Apr 25, 2016
    Messages:
    502
    Ratings:
    +339
    I know this was a good update but I with that kits could have been worked on to balance more
     
    • Agree Agree x 1
  11. Alylox

    Alylox Well-Known Member

    Joined:
    Jul 13, 2016
    Messages:
    237
    Ratings:
    +134
    finally yes yes yes :smile:
     
  12. yairster

    yairster Kit Mod

    Joined:
    Sep 5, 2016
    Messages:
    84
    Ratings:
    +31
    I've had the same idea and suggested balancing all kits, a few months ago actually. Now that we're getting small updates implemented, it may be sooner than expected.
     
    • Like Like x 1
  13. MoistMayonnaise

    MoistMayonnaise Former Staff

    Joined:
    Apr 25, 2016
    Messages:
    502
    Ratings:
    +339
    Don't worry I might just make a thread giving my opinion lol
     
  14. JayOG

    JayOG Ex-wArZ MoD (ง'̀-'́)ง

    Joined:
    Jul 29, 2016
    Messages:
    1,158
    Ratings:
    +355
    Discord:
    Jay#3599
    Take out the signs of soup, there is already a mechanism in place in the game to be able to get soup. You'll render it useless and would need to rework the whole system. Plus it doesn't take that much time to run away and /spawn. Instead of getting them from a sign, you get them from killing people which is way more rewarding anyway. People thought of this aspect of the gamemode to be more unique which a lot more people liked than the signs. Just my two cents. KitPvp FFA isn't a traditional soup FFA arena which is why it used to boom with players. I'd rather it stray away from trying to become a similar arena just like the SkyLands FFA before it shut down.
     
  15. Prouddyyy

    Prouddyyy KitPvP & Events Manager

    Joined:
    Aug 22, 2014
    Messages:
    584
    Ratings:
    +262
    Discord:
    Prouddyyy#0679
    /spawn is now 5 seconds, if you’re still in a big fight outside far from soup signs and kill someone getting soups could be crucial if a new player is already coming towards you, so the reward of getting soup from killing a person is still there

    adding on to that, new players would barely be able to kill new players because they are all on high killstreaks and new players wouldn't ever be able to kill those people with full inventory of soups. that just get 16 new soup added on every kill.
     
  16. LittleUnsteady

    Joined:
    May 9, 2018
    Messages:
    68
    Ratings:
    +17
    Discord:
    Alexx#6808
    Tbh I like this update
     
  17. Cego

    Cego Active Member

    Joined:
    Jan 21, 2018
    Messages:
    49
    Ratings:
    +9
    i dont like this one
     
Loading...
Similar Threads Forum Date
**KitBrawl New Map Testing Week** KitBrawl Aug 28, 2019
Small QoL Improvement for Mage Ideas Sep 9, 2019
Small /random Improvements Ideas Aug 18, 2019
Small update to the timer of OITC MC-War Mar 5, 2019
Small necro changes Ideas Mar 1, 2019