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Classes in CTF aren't balanced

Discussion in 'Capture the Flag' started by Rxplicated, Aug 28, 2019.

  1. Rxplicated

    Rxplicated New Member

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    Imo (in my opinion) I think all the classes that cost money aren't fair due to most of them having to many damage options compared to the one's that are free

    Chemist (TL;DR: Chemist should have 5 Instant Damage Pots, 2 - 3 Poison Pots, Get rid of regen or instant heal pots, and give 1 strength/speed pot)
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    I think Chemist is broken because it has to many damage options and better mobility then all the other classes. He has to many instant damage pots which do 3 hearts with no armor, 3 hearts with diamond gear, 2 hearts with iron, and 2 and half hearts with gold and chain (not to mention they have 12 WHOLE INSTANT DAMAGE POTS). Along side with the instant damage pots is that they have 8 poison II pots which go for 8 seconds, and they go on until your health reaches to 0 which means you can consistently throw poison pots at them and combine it with the instant damage for ridiculous damage alone. What I suggest is that you make it so that they have 5 instant damage pots or less and 2 - 3 poison pots. Another thing I find unfair is that chemists get the best kind of healing in the whole game. They have 5 regen pots and 5 instant health pots which I find unfair because Heavy which should have the best kind of healing only has 3 steak. I suggest keeping either the Regen pots or the instant health. And Lastly I think its unfair for the chemists to have a speed and strength buff when the iron sword is already doing a lot for them to be honest (and not to mention its a SPLASH POTION which can be effected for teammates to). I suggest that you give them 1 instead of 3 thats a little op, plus the buff runs on for 3min and i'll be really surprised if a medic doesn't come and give them back all their items.

    Ninja
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    Isn't anything really wrong with ninja, Just need to either change the item of his flashbomb skill or decrease it to like 5, because of how easily spammable it is.


    Mage
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    Nothing really that wrong with mage, its just that its freeze spell lasts a bit to long. Long enough for a crowd of people to target you and you in particular.


    Basic Classes
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    Heavy: Its pretty simple. Just give Heavy prot or more healing options because he's a tank

    Solider: I suggest on changing his wall climb ability because it can be easily countered

    Medic: Make it so that when you shoot a web ball more webs come out instead of 1 because its really hard to actually get someone into a web if they're trying to 1v1 someone or if they accidentally walk into it.

    Archer: Nothing really wrong with archer. I guess you could give them more damage on their bow knowing that its an archer class

    Thanks for taking your time to read through this post. (Insert a bunch of people saying "yOu'Re JuSt BaD")
     
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  2. Gehenna_Beam

    Gehenna_Beam Wizard of Misery

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    Pretty much the only class here that's unbalanced is chemist. Everyone complains about it. Though, I've heard a lot of complaints about archer and mage as well.
     
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  3. MoistMayonnaise

    MoistMayonnaise Former Staff

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    This really isn't that big of an issue imo, it takes more skill to web someone with the single web and takes time to get going. I like the way it is and don't really play medic often and seem to get it.

    Well fair enough for a longer time to be frozen, but if you are a good mage you can calculate when its done and hit them with a fireball right after.

    Seems fine to me

    Its already tanky enough imo and when its buffed it can be rough to take out, there is no need for prot or extra healing imo.

    Honestly that is a huge nerf that you are talking here, it would really make Chemist useless. The bufffs they carry aren't only for themselves, it is so they can do the team and themselves. One wouldn't do it for anyone and would need constant heals to even be useful at all. The insta heal seems to be a fine amount, think about how it works being a splash and can heal the enemy as well. The damage yes they have a lot but it takes a lot out of the exp bar and you can't just spam them, also spamming wouldn't be smart of them to do. I have had many times of taking out chemist as buffed and non buffed heavy, soldier and even as medic.
     
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  4. Rxplicated

    Rxplicated New Member

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    Might be true that it takes skill, but if you think about it, if a medic was running away from a tank or so, it's extremely hard to turn around and hit the tank with a web due to it slowing them down and the tank killing the medic. Or if the tank was charging towards the medic you can throw the web right in front of their toes, they could just jump over it, if you put it right in front of them just could just Dodge it. but that's just my opinion ig
    I think they'd need for healing options due to the fact that they're alot of the classes that deal huge amounts of damage like Ninja, chemist, pyro, and the demolition class. Yet again it could be true that it'll be taken
     
  5. MoistMayonnaise

    MoistMayonnaise Former Staff

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    Well then if there were a burst of webs instead of one, you would have yourself caught in them as well.

    Pyro is one of the few that can really take out heavy with no issues, Chemist will lose a ton of their pots or be down for the count really, ninja has no armor and you can beat them more common than not. but that is also just my 2 cents
     
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  6. Recovs

    Recovs Unknown Member

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    Nerf Chemist
     
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  7. Danimals_OW

    Danimals_OW Member

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    this mans called me a degenerate and braindead because i was trolling him as chem and started to insult me for irl things, even though he doesnt know me irl
     
  8. Admiral_Munson

    Admiral_Munson Dank Memer

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    necro has no damage options can we make it a free class now

    no one will play it but it won't be a monetary noob trap anymore :thinking::thinking::thinking:
     
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  9. Danimals_OW

    Danimals_OW Member

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    dwarf squad wya we need a necro dwarf only game and then the one archer who ruins everything
     
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  10. Admiral_Munson

    Admiral_Munson Dank Memer

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    by the time 1 dwarf crosses the map the game will be over :rofl::rofl::rofl::rofl:
     
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  11. Hexaria

    Hexaria Member

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    Warriors are underpowered in terms of healing. Maybe they should add it so where if you kill a warrior as a warrior, you'll get +1 steak.
     
  12. Gehenna_Beam

    Gehenna_Beam Wizard of Misery

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    Warrior? I’m sorry. What are you talking about?
     
  13. Hexaria

    Hexaria Member

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    What aren't you understanding?
     
  14. Gehenna_Beam

    Gehenna_Beam Wizard of Misery

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    Is this a new class idea? Maybe you should make a thread about it.
    Anyway, we’ve digressed enough.
     
  15. Danimals_OW

    Danimals_OW Member

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    I think he means heavy
     
  16. Hexaria

    Hexaria Member

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    Oops, I've been playing alot of mmorpg's lately. I mean Heavy
     
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  17. Rxplicated

    Rxplicated New Member

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    thatsalie. stillcomboandkilledyouin1v1thoughandyoudeniedthetimesicomboedyoubuttoeachtheirown
     
  18. Danimals_OW

    Danimals_OW Member

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    i have it on recording if you would like to see it.
     
  19. Rxplicated

    Rxplicated New Member

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    I don't know where you got the "irl threats from" but sure let me see
     
  20. Danimals_OW

    Danimals_OW Member

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    you are quoting me for "irl threats" when i said "irl insults" which are completely different
     
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