Hey, Warz Just thought of an idea that's straight out of Wild West and Warz 2.0 (DISGUSTING I KNOW). Basically the idea is to have some sort of sanctuary locations (A.K.A SAFE ZONES) to allow a place to actually be safe in the sort where newer players can hang out and just interact with other people on the servers without facing the threat of being brained by a Barrett Spas. The Idea of ROGUE again straight out of Wild West is to give it to a team or a player that has recently killed another player or team to prevent them from getting into these SAFE ZONES so the opposing team can loot back up and try to fight again. Eventually, this ROGUE status will go away and you will be allowed inside a safe zone once again. Other ideas like NPC's that have been brought up by other Warz Community Members would mesh well with SAFE ZONES since these SAFE ZONES would be a centralized location to interact with the NPCs and other players. Another Idea that I would like to introduce is the idea of Trading items. So let's say you want to trade some Diamond for Guns or other goods there should be a way to do this safely if players want to do it. This again would mesh well with the idea of SAFE ZONES since you can't get killed while doing a trade. Although you cannot be killed in the safe zone for trading you should still be able to be killed in the Warzone portion of WarZ if you were to start trading carelessly. Id love to hear some feedback from the community. Some of these ideas are pretty simple like the trading one but its always good to bring change to the community even if its simple to keep it a bit fresh.