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Complete Blackout 2020

Discussion in 'Map Submissions' started by Recovs, May 22, 2020.

  1. Recovs

    Recovs Unknown Member

    Joined:
    May 17, 2015
    Messages:
    366
    Ratings:
    +122
    CTF Map Submission

    Map Name: Blackout 2020
    Map ID: 440174
    Style: Desert
    Creator(s): Recovs
    Time of Day: Midnight
    Configured (yes/no): Yes
    Number of Caps: 5
    Pictures: UPDATED 5/24/20

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    Blackout 2020:
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    Blackout (Rotation):
    [​IMG] [​IMG] [​IMG]
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    Fixes/Addons:
    + Changed (cracked) sandstone blocks into full-block sandstone slabs to look more clean (removes the cracks it has)
    + Made ledge behind of flagroom 4 blocks wide (originally 3)
    + Added more element to the map so it doesn't look too plain
    + Added cactus on bottom of X side to fill up some empty space and provide a little bit of cover
    + Fixed hitting your head while running up/down the stairs at mid
    + Better fountain at mid
    + Added a sponge underneath the ladders at mid to get to the top quicker
    + Changed flagroom (not much) so the flag isn't on too many different block levels
    + Structure in front of flagroom is better to get up on and provides flagroom cover from the front
    entrance
    + Changed the tree in front of spawn to look better
    - Removed various torches around the map and provided invis lighting (I recommend to just use "fullbright")

    (I tried to keep Blackout as simple as it should be, but making it more visually appealing)

    Video WITH "fullbright" on and WITHOUT "shaders" (OUTDATED but 90% the same in pics)
     
    • Like Like x 4
    #1 Recovs, May 23, 2020
    Last edited: May 24, 2020
  2. ikemulti

    ikemulti Former Build Mod

    Joined:
    May 17, 2015
    Messages:
    191
    Ratings:
    +207
    Oh wow, I did not realise there have been 2019 variations of Blackout already, you might want to stick with the naming conventions and rename this into Blackout MMXX, though
     
  3. RaZeragon

    RaZeragon TC Co-Leader | Catgirl Enthusiast

    Joined:
    May 18, 2015
    Messages:
    868
    Ratings:
    +524
    Quick question, are you still able to jump from top of spawn to the spawn tree?
     
  4. Slingh

    Slingh Active Member

    Joined:
    Dec 1, 2018
    Messages:
    71
    Ratings:
    +42
    I love it! The overall look of blackout is very dated and I feel like replacing it with this iteration might give us something new to look at (seeing as this map gets played 15 times a day). I especially like the introduction of the sponges at the bottom of the ladders leading up to top mid. They might open up possibilities of new routing options for flag carriers. Furthermore, I also like the sponge in between the ladders on the structure in front of the flagroom. This might make getting up to top mid from it easier for newer players.
     
    • Like Like x 1
  5. Recovs

    Recovs Unknown Member

    Joined:
    May 17, 2015
    Messages:
    366
    Ratings:
    +122
    Yes, I focused on that while making the tree and tested it. I briefly edited it today to make the leaves hanging down look more natural.
     
    • Like Like x 1
  6. abrakadabrax

    abrakadabrax Member

    Joined:
    Jun 8, 2018
    Messages:
    43
    Ratings:
    +11
    the non-intrusive sponges... I’m swooning
     
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