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Different kill system.

Discussion in 'KitBrawl' started by Iqn_, Jun 3, 2020.

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  1. Iqn_

    Iqn_ Well-Known Member

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    Hi guys,
    Quick thing i want to discuss that may can be changed in the future. So for example, in mmc, there kills come from the player that does the most damage then the rest. I was thinking of maybe changing it to something like this since it would take away people getting free kills for it. But this is not such a big thing but would be nice to have.
     
  2. SoCool21

    SoCool21 General Manager and Permban Manager

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    I've never been a huge fan of this, because it would just be weird to get the last hit on someone but not get the kill. The method we're doing now, where we give players a smaller amount of XP and credits for an assist, works well.

    The only time where kills matter is for the kill tiered achievements (and some standalone achievements like getting 10 kills in quick succession). Maybe we should adjust these achievements to include assists as well?
     
  3. Iqn_

    Iqn_ Well-Known Member

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    i still want t he kill tho im d esperate for kills.
    as for that idk just I feel like you are in the middle of a 1v1 and then someone comes out of nowhere and steals it from you. cant help it but I would really love getting the actual kill instead of an assist
     
  4. Industrious

    Industrious Mod | Annihilation Member

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    I see what you're saying but I don't really agree with this idea. It would basically let someone else get a kill for you which is just a weird concept. You can duel people if you're really concerned about having a proper 1v1. I think it's fine just the way it is.
     
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