Intro: Scout has 70% fall damage reduction, which means that if the player falls from ~4-5 blocks (where you would normally lose 0.5-1 hearts), it will take 0 damage. Two bugs stem out of the above defined situation: Upon doing this the player will still have all 10 hearts, however Bug 1: (...) a steak will be consumed if you click on it (recovering 0 hearts, since you never lost any in the first place). Normally you cant use a steak if you have max health. Bug 2: (..) if you select a new class, the player will be killed before respawning (as if you didn't still have all 10 hearts. The proper behavior would be to respawn without dying).