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W.I.P. Hidden Valley

Discussion in 'Map Submissions' started by raXin, Aug 3, 2020.

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  1. raXin

    raXin New Member

    Joined:
    Aug 3, 2020
    Messages:
    3
    Ratings:
    +2
    CTF Map Submission

    If you have stumbled on this thread, I implore you to modify this map so it can be put into the map rotation. I tried making this map so it can be a viably competitive but at this time, I didn't have any map making experience, so I wasn't fully confident.

    Rest of Thread:
    LF:
    - General gameplay advice
    - Decoration advice/improvements
    Map Name: Hidden Valley
    Map ID: 443766
    Style: lord rain dance style (memeplex)
    Creator(s): raXin
    Time of Day: Day
    Configured (yes/no): No
    Number of Caps: 3
    Pictures:
    General Bird's Eye View
    2020-08-08_14.50.19.png
    Spawn Area (sadly removed the cobwebs :/)
    2020-08-08_14.18.06.png
    Bird's Eye General Flag Area
    2020-08-08_14.18.19.png
    Flagroom (added the side cavern as well as made it more open)
    2020-08-08_14.19.09.png
    Side Flag Cavern
    2020-08-08_14.19.37.png
    Castle Area
    2020-08-08_14.20.03.png
    Cave Roam
    2020-08-08_14.20.14.png
     
    • Like Like x 1
    #1 raXin, Aug 3, 2020
    Last edited: Aug 9, 2020
  2. Visqe

    Visqe Member

    Joined:
    Aug 3, 2020
    Messages:
    58
    Ratings:
    +19
    Discord:
    Visqe#0943
    Maybe 5 caps? Offense looks like it'll have no problem traveling unless the Archer is left completely alone
     
  3. raXin

    raXin New Member

    Joined:
    Aug 3, 2020
    Messages:
    3
    Ratings:
    +2
    Explain by what you mean by 'no problem traveling.'
    You can apply this logic to every single offensive biased map.

    The map is big enough already for it to be 5 caps imo, and the map being 5 or 3 caps wouldn't solve the inherent gameplay issue you are saying.
     
    • Like Like x 1
  4. Visqe

    Visqe Member

    Joined:
    Aug 3, 2020
    Messages:
    58
    Ratings:
    +19
    Discord:
    Visqe#0943
    3 > 5 caps if you wanna be lazy*

    As for modifying I would probably remove every other tent on each side to open things up more for hs, and to make cutoffs more feasible
     
  5. raXin

    raXin New Member

    Joined:
    Aug 3, 2020
    Messages:
    3
    Ratings:
    +2
    I see.

    Removed one tent. (2 tents is a bit much imo)
    Made the water more accessible with parkour logs and lilypads.
    Made the castle more accessible by allowing it to be entered from 4 different sides.
    Made the moutains more accessible by easing the terrain as well as adding 2 vertical sponges.

    Will update pictures + other stuff I did later when I'm not sleepy
     
  6. abrakadabrax

    abrakadabrax Active Member

    Joined:
    Jun 8, 2018
    Messages:
    55
    Ratings:
    +22
    I played that game thrice and I would get ****ed by assassins often honestly surprised that its possible to be harsher on newbies than ctf casual
     
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