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Idea Seeing Teammate/Enemy Health

Discussion in 'Capture the Flag' started by jctownsend, Apr 29, 2021.

  1. jctownsend

    jctownsend Member

    Joined:
    Jan 12, 2020
    Messages:
    9
    Ratings:
    +9
    Heyo.
    Was wandering how people would feel about all players being able to see teammate and enemy health, as opposed to just medics and necros.
    Reason I ask about this is because, when playing OverWatch, I find it useful to know what state my teammates are in, even if I can't heal them. I also find it satisfying when I see an enemy's health tick down. It feels rewarding, visually gauging how much damage I'm actually doing, and I think other players will like that too.
    I understand OverWatch is a completely different type of game compared to MCCTF, but I think the concept of seeing everyone's health is still applicable.

    Thanks for giving this a quick read. A reply or reaction of any sort would be greatly appreciated. :thumbsup:
    -JC
     
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  2. Avalanche14

    Avalanche14 Oldie

    Joined:
    May 16, 2020
    Messages:
    20
    Ratings:
    +3
    Yeah i guess it can be added. I don't really see why not. The only reason medic and necro have it to begin with is they need to be able to prioritize teammates for healing/absroption hearts. Likewise, if everyone is able to see health then more people will be bursted down. So idk, I'm on the fence and I doubt it would be meaningful enough to warrant its implementation.
     
    • Agree Agree x 2
  3. Mnkynoodles

    Mnkynoodles Annihilation Member

    Joined:
    Oct 22, 2019
    Messages:
    185
    Ratings:
    +37
    might as well just allow dmg indicators
     
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  4. Soundkld

    Soundkld b1.mcctf.com

    Joined:
    May 19, 2015
    Messages:
    109
    Ratings:
    +33
    I support this 100%. A simple /damage command players could toggle on or off
     
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  5. ZBoy3210

    ZBoy3210 Member

    Joined:
    Dec 28, 2017
    Messages:
    11
    Ratings:
    +10
    Not opposed to this idea at all honestly. It is quite common in many team games. As referenced above, a toggling command would also be useful. My only, personal, fear would be increased targeting of players, though it seems insignificant and a trial period could very well be run.
     
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